Dice Gambit Ver. 164 Patch Notes


General
  • Vettius has gotten graphical assets! He is now in proper :)
  • Added Fast Forward button to dialogue
Gameplay
  • Added a bunch of feedback and animations to clearly communicate how the academy, multiclassing and changing classes works.
  • Updated "Repel"'s tooltip to reference characters instead of agents.
  • The basic movement action tool tip will now accurately show that it costs a haste dice to use. (The tool tip will dynamically add or remove the haste cost depending on whether or not you have free movement availaible) 
  • Icons inside tooltips will now have the proper shape, mask and frame similiar according to their type. 
  • The second tutorial mission will now begin with a instruction on how to move the camera. 
  • Added new Notfication on characters whoose current class is Max Level 
  • Added news widget to main menu 
  • Removed It's Personal and Blade For Hire from the dagger academy, due to critical bug. Will return in the future! 
  • Removed the "start" node on the first tutorial expedition to avoid backtracking and confusion!
Audio
  • Tweaks on current SFX
  • Improved general audio mix 
  • Fired up SFX position correction 
  • Downpour sound cooler 
  • Portal explosion sfx mix improved 
  • Lethal Strike SFX 
Bug Fixes 
  • Fix softlock when failing to unkaboom the reactor in time - Thanks @letmeinnn for highlighting this issue!
  • Fix being able to escape final expedition on the final day
  • Fix softlock when completing missions with certain abilities 
  • Possible fix for being stuck in loading
  • Fix character inspection showing behind combat UI (hiding the close button)
  •  Fix bug where the tutorial highlighter got stuck in some cases 
  • Fix case where turns would sometimes be skipped if an enemy died during its own turn(frequently happened in Silvia encounters)
  •  Fix issue where Capture Chromatic contextual action would not spawn(for the Vettius quest objective) 
  • Fixed broken gold tooltip 
  • Fixed Dislocation traps not triggering properly
  •  Fixed Strokes turn softlocking if they could not move 
  • Fixed some outdated enemy tooltips

Files

dice-gambit-windows.zip 2.1 GB
Version 5 78 days ago

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